Field of Visual Arts

  • All
  • 3D
  • Abstract
  • Advertising
  • AI
  • Agency
  • Animation
  • Architecture
  • Art
  • Art Direction
  • Augmented Reality
  • Brand
  • Branding
  • Color
  • DataViz
  • Digital
  • Digital Art
  • Digital Installation
  • Drone
  • Education
  • Experimental
  • Emotional
  • Functional
  • Furniture
  • Futuristic
  • Generative
  • Geometric
  • Glitch
  • Graphic
  • Graffiti
  • Handcrafted
  • Ideas
  • Identity
  • Illustration
  • Industrial Design
  • Innovation
  • Inspiring
  • Interactive
  • Invention
  • Landscapes
  • Light
  • Motion
  • Music
  • Painting
  • Paper
  • Photography
  • Proceedural
  • Product
  • Projection
  • Retouching
  • Sculpture
  • Storytelling
  • Street
  • Structure
  • Symbolism
  • Technology
  • Topography
  • Typography
  • Unique & Original
  • Urban
  • Video
  • Virtual Reality
  • Website

Portals by Anthony James

December 12, 2019 by Luke Finch

"Icosahedrons – the geometric globes of twenty identical triangular facets – were a mathematical experiment in unity used by Plato to demonstrate an ideal compositional system of perfect symmetry in three dimensions.

In a twenty-first century gallery space, the glass, steel, and LED structures bring a rigid and gleaming tangibility to the abstraction of the numerical calculation of flawless coherence. The objects are compelling approximations, facsimiles of understanding and belief thousands of years old that come down to us on our own terms of modern metals and technological light."

December 12, 2019 /Luke Finch
Installation, Light

Olafur Eliasson →

January 14, 2017 by Luke Finch

Olafur Eliasson’s art is driven by his interests in perception, movement, embodied experience, and feelings of self. Eliasson strives to make the concerns of art relevant to society at large. Art, for him, is a crucial means for turning thinking into doing in the world.

 

Eliasson’s diverse works – in sculpture, painting, photography, film, and installations – have been exhibited widely throughout the world. Not limited to the confines of the museum and gallery, his practice engages the broader public sphere through architectural projects and interventions in civic space.

January 14, 2017 /Luke Finch
Art, Light, Installation

Keith Lemley →

January 12, 2017 by Luke Finch

Keith Lemley's work is about seeing the unseen – the invisible presence which exists in our minds and surrounds all objects, experiences, and memories. I have developed a keen interest in being part of and observing natural systems, time and the process of life and death, and an aesthetic sensibility synthesizing the organic and the machine.
 

January 12, 2017 /Luke Finch
Installation, Light

Pablo Valbuena →

January 11, 2017 by Luke Finch

Pablo Valbuena develops art projects and research focused on space, time and perception. 
Some key elements of this exploration are the overlap of the physical and the virtual, the generation of mental spaces by the observer, the dissolution of the boundaries between real and perceived, the links between space and time, the primacy of subjective experience as a tool to communicate and the use of light as prime matter.

January 11, 2017 /Luke Finch
Light, Installation

Nonotak Studio →

January 10, 2017 by Luke Finch

NONOTAK studio is the collaboration between the illustrator Noemi Schipfer and the architect musician Takami Nakamoto. Commissioned by the Architect Bigoni-Mortemard to create a mural in the lobby of a public housing building in Paris, NONOTAK was created in late 2011. 

 

In early 2013, they start to work on light and sound installations, creating an ethereal, immersive and dreamlike environment meant to envelope the viewer, capitalizing on Takami Nakamoto's approach of space & sound, and Noemi Schipfer's experience in kinetic visual. 

January 10, 2017 /Luke Finch
Light, Installation

Leo Villareal →

October 27, 2016 by Luke Finch

Leo Villareal's seeks to create his own sets of rules and central to his work is the element of chance. The artist's goal is to create a rich environment in which emergent behavior can occur without a preconceived outcome. He is an active participant in the process through the careful selection of compelling sequences.

 

These selections are then further refined and layered through simple operations such as addition, subtraction and multiplication. Parameters like opacity, speed and scale are also manipulated through the artist's custom software, creating compositions that are displayed in random order and for a random amount of time. Ultimately, the visual manifestation of code in light is at the core of Villareal's interest.

October 27, 2016 /Luke Finch
Digital Installation, Light

Breathless Maiden Lane →

September 06, 2016 by Luke Finch

Breathless Maiden Lane was created by Grimanesa Amoros, an interdisciplinary light sculpture artist with diverse interests in the fields of social history, scientific research and critical theory. She makes use of sculpture, video, and light to create works that illuminate our notions of personal identity and community. 

This installation is a monumental light sculpture installation, is featured in New York City's Financial District. The intent of the piece is to conjure up excitement tantamount to the energy found in the city.

The sculpture's light sequence is designed to shift and change as the viewer walks around its architectural complexity. The concept of Breathless Maiden Lane is to provoke sensation of wonderment and awe, leaving them breathless.

September 06, 2016 /Luke Finch
Digital Installation, Light

Leo Villareal →

April 27, 2016 by Luke Finch

Leo's work is focused on stripping systems down to their essence to better understand the underlying structures and rules that govern how they work. He is interested in the lowest common denominators such as pixels or the zeros and ones in binary code. 

April 27, 2016 /Luke Finch
Light, Proceedural, Digital Installation, Generative Art

–

 

 

Submit Work