Field of Visual Arts

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Vaud-O-Rama by →

November 22, 2024 by Luke Finch

Images and text come alive and intermingle in a meticulously orchestrated choreography. International sporting events, the headquarters of major federations, prestigious cultural institutions, renowned universities and colleges, top-level scientific and technical research centers - these are the strengths that the canton brings to the stage and into the spotlight in this creation.


Initiated during an experimental workshop with students to generate initial graphic intentions, the project was then developed within ECAL's Visual Communication department in collaboration with ECAL's Technology Center.

November 22, 2024 /Luke Finch
Digital Installation, Proceedural, Generative Art

AI Sculpting →

September 27, 2024 by Luke Finch

What happens when AI becomes the creator? How can human creativity and machine-made output feed each other? The human interest in the manipulation of objects for an aesthetic purpose is very antique. By experimenting with different tools and techniques the old masters studied how material can be shaped into form. Transferring this curiosity to the age of technology, in 2020 we engineered a machine-learning process to observe the evolution of an AI learning how to sculpt a 3D model.

September 27, 2024 /Luke Finch
AI, Generative Art, Proceedural

Ai Inspiration Tool →

September 16, 2024 by Luke Finch

In the age of artificial intelligence, the concept of inspiration takes on new dimensions as we explore the potential of human-AI collaboration. By engaging in a creative dialogue with AI, we open ourselves up to fresh perspectives and unexpected insights to rethink our understanding of the creative process.

September 16, 2024 /Luke Finch
Generative Art, AI, Proceedural

Quantum Fluctuations: Experiments in Flux →

August 26, 2024 by Luke Finch

Quantum Fluctuations shows the complexity and transient nature of the most fundamental aspect of reality, the quantum world, which is impossible to observe directly. In the laboratory, elementary particles are observed by measuring the spoils of a proton collision and comparing the findings with data collected from supercomputer simulations. It is perhaps the most indirect method of observation imaginable, a non-representational form of observation mediated by computer simulations.

Markos R. Kay (neé Christodoulou) is a multidisciplinary artist and director with a focus in art & science and generative art.

August 26, 2024 /Luke Finch
Proceedural, Generative Art, Experimental

Modular Type by Vanessa Zúñiga Tinizaray →

August 19, 2024 by Luke Finch

A designer from Ecuador specialized in experimental type, pattern fonts and typography in motion.

August 19, 2024 /Luke Finch
Typography, Proceedural, Generative Art

150 Media Stream →

November 07, 2022 by Luke Finch

An ever-evolving digital sculpture evokes emotion to connect people with place.

Situated in the lobby of 150 North Riverside, Chicago’s exclusive new commercial tower, a stunning video canvas of more than 3,000 square feet serves as a dynamic digital sculpture for tenants and visitors alike. Dubbed 150 Media Stream, the permanent installation features commissioned works by both established and budding artists from across the globe.

November 07, 2022 /Luke Finch
Generative Art, Proceedural, Installation

The Entropy Gardens →

November 03, 2022 by Luke Finch

Created by Vienna based Depart (Leonhard Lass and Gregor Ladenhauf), ‘The Entropy Gardens’ is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception.

In the form of a sprawling journey it constructs a hermetic, virtual garden as a poetic ecosystem — a psychic landscape that is foremost a complex audiovisual experience. It admits the visitor into a place that is equally challenging and contemplative (and of course profoundly weird).

November 03, 2022 /Luke Finch
Proceedural, Generative Art, Installation, Digital Art

Anton Woll Söder →

October 31, 2022 by Luke Finch

Anton Woll Söder is a Designer & Director from Sweden, currently living and working in New York.

October 31, 2022 /Luke Finch
Motion, Proceedural, Generative Art

SHIRO EXTRACT →

October 27, 2022 by Luke Finch

NONOTAK audiovisual performance SHIRO extract.

October 27, 2022 /Luke Finch
Proceedural, Digital Installation, Generative Art

Builders Club →

October 20, 2022 by Luke Finch

Nike’s 50th anniversary celebrations. The campaign we were focusing on, titled SU22, was the ultimate opportunity to champion timeless stories of Nike's past to power the future 50. We connected the broader theme of progress, through storytelling the past, present and future of the lead innovations for the season, the Waffle and Peg 39 shoe. We looked back to these past artefacts of progress to document the shoe’s legacy from its first model to the latest.

October 20, 2022 /Luke Finch
Proceedural, Generative Art, Motion

Audible Photos by Ally Satterfield →

August 25, 2022 by Luke Finch

A talented and emerging designer I had the joy of crossing paths with recently. I loved her work so much that I wanted to post this particular project as it was very creative.

In her words… While studying abroad at University of the Arts London, I had an idea that sound could evoke a memory for someone, similar to how a photograph would. I used the P5JS Web Editor to create what I call "Auditory Photographs." After uploading an audio or movie file, the sound's amplitude, frequency, and volume is mapped and creates a unique "photo."

August 25, 2022 /Luke Finch
Generative Art

ALIPAY by CATK →

August 18, 2022 by Luke Finch

Stunning work as usual by CATK - one of the best design studios out there.

August 18, 2022 /Luke Finch
Studio, Proceedural, 3D, Generative Art, Animation, Motion

Janusz Jurek →

August 11, 2022 by Luke Finch

Experiments with the line strongly characterize Janusz’s works, that can be classified as generative art. The technique he uses is based on the merging of new technologies and procedural programming, it also contains vital elements of classical drawing. The first stage in creating this type of graphics is writing the code which helps the computer generate spatial forms. Then, using the skills of drawing and sculpting, the artist gives them shapes inspired by the human body. Human body was followed by other subjects.

August 11, 2022 /Luke Finch
Proceedural, Generative Art, Art Direction
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Daniel S →

January 28, 2021 by Luke Finch

Creative coder who hails from Hamburg

January 28, 2021 /Luke Finch
Proceedural, Generative Art, Typography
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Plum Rich →

January 26, 2021 by Luke Finch

Beautiful glitch art from artist @plum_rich from Long Island

January 26, 2021 /Luke Finch
Glitch, Generative Art, Proceedural
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Samsung Ambient →

December 30, 2020 by Luke Finch

Tender nature elements, smooth movements and selected materials expressed in a coherent visual language, yet individually speaking for themselves: With the Ambient Mode Samsung started to bring digital art into the living room.

December 30, 2020 /Luke Finch
Hardware, Digital Installation, Generative Art

Optus Yes →

September 18, 2020 by Luke Finch

FutureDeluxe’s process reel

September 18, 2020 /Luke Finch
3D, Branding, Proceedural, Generative Art
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IBM Think 2020 →

September 09, 2020 by Luke Finch

This year’s visual identity for IBM Think is an audio-visual collaboration – gestural, expressive, and driven by a deep sound analysis.

For this project with IBM and Grammy-winning music artist Imogen Heap, FIELD developed a new kind of sound visualisation: free from the paradigm of the timeline, dance-like and graphical – with the ambition of making the viewer hear, feel, and see the music.

September 09, 2020 /Luke Finch
Proceedural, Generative Art
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Lancome 360 →

July 06, 2020 by Luke Finch

Hopscotch Luxe organized a VIP event for Lancôme to present their new range of products around an innovative element the microbiome.

Monochrome (a Paris based agency) created a 3D animation film projected in 360 ° during the event. This 3D animation is an artistic vision of the microbiome and plunges the visitor into a dreamlike, quantum and galactic universe. Like a galaxy, the microbiome is illustrated by a central star from which emanates a multitude of particles of light. These create a ballet of filaments that gradually transform into points of light that evoke a constellation.

July 06, 2020 /Luke Finch
Digital Installation, Generative Art, Proceedural
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SK-II →

June 05, 2020 by Luke Finch

Inspired by the natural ingredients found in SK-II products, a vibrant particle system reflects customers’ emotions by interpreting their facial expressions in realtime. Created to draw passersby into each location, the visual and motion direction blends the brand’s design language with illustrative aesthetics.
Created by Rare Volume

June 05, 2020 /Luke Finch
Digital Installation, Generative Art, Proceedural
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