Field of Visual Arts

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Wěndìng Fánróng Two channel HD video, 8 mins 2017 Made in Hong Kong, during a 10-week residency at the Academy of Visual Arts, Hong Kong Baptist University. ⭕️Sound by Jan Jelinek | Loop-finding-jazz-records - Moire (Strings)⭕️ Featured on: The Guardian https://goo.gl/WmbtpT Archdaily https://goo.gl/GeBY7B Dezeen https://goo.gl/p5Sivf Guardian Cities https://goo.gl/DL95W3 ____ The principle that organises the official identity of Hong Kong under Chinese rule reads: “wěndìng fánróng” (stability & prosperity). In fact, there is a missing subtext that one can borrow from Robert Venturi’s seminal book on postmodern architecture: complexity & contradiction*. The latter two terms reveal the complementary foundations upon which the official Chinese discourse constructs the image of HK as an exuberant and thriving community. Yet contemporary HK is more than that: its complex and contradictory nature stems from its turbulent historical past, its colonisation and decolonisation, its re-nationalisation, the constant movement of goods and capital, the social injustice and inequality, and above all, the perpetual movement of its people. This movement produces the political, cultural and social mix that generates a hybridised identity, with ephemeral foundations and fluid characteristics. HK’s contradictions and complexities are scribed on the body of its city, manifested in its urban landscape, in the organisation of working, living and public spaces. The city’s structural formations and functions encapsulate the spirit of its past, present and future, speak of its monstrosities and its miracles, uproot the official Chinese discourse and reveal a wealth of contradictions that constitute HK as one of the most attractive and mesmerizing dystopias on earth. *Complexity and Contradiction in Architecture, Robert Venturi, Moma, 1977.

Wěndìng Fánróng →

September 13, 2017 by Luke Finch

Made in Hong Kong, during a 10-week residency at the Academy of Visual Arts, Hong Kong Baptist University.

September 13, 2017 /Luke Finch
Drone
Working closely with Random Studio www.random.nu — I created the sounds for the physical infinity room and also the digital takeaway which was shared by users on Instagram.

Nike Infinity Room →

September 11, 2017 by Luke Finch

Random Studio create the the Infinity Room, where one could discover the shoe’s features by actually wearing them in action. Amid a pulsing light- and soundscape, and fully surrounded by mirrors, the athlete-for-the-moment ran on a real treadmill into what seemed to be infinity. Automatically triggering cameras, runners are shot from three different angles: front, feet and back. As a bonus, one left with a personalized kaleidoscopic video – created in real time and delivered within seconds afterwards to their mailbox.

September 11, 2017 /Luke Finch
Installation
Second test of our currently in research and development technology for audiovisual production, using in house tracking system (Augmenta) and Vive VR tracking technologies with real time video and projection mapping in space. There is no post-production on this video. More stuff very soon, so stay tuned :) ! www.theoriz.com

Mixed Reality →

September 08, 2017 by Luke Finch

Theoriz studio is bringing an empty room to life with motion tracking and augmented reality.

Projections in the room change as you interact with them. 

September 08, 2017 /Luke Finch
Projection, Installation
The Light Barrier series by studio Kimchi and Chips create volumetric drawings in the air using hundreds of calibrated video projections. These light projections merge in a field of fog to create graphic objects that animate through physical space as they do in time. The installations present a semi-material mode of existence, materializing objects from light. The third edition continues to exploit the confusion and non-conformities at the boundary between materials and non-materials, reality and illusion, and existence and absence. The viewer is presented with a surreal vision that advances the human instinct of duration and space. The name refers to the light barrier in relativistic physics, which separates things that are material from things that are light, and since 1983 has been used to specify the exact meaning of the metric system of spatial measure. The 6-minute sequence employs the motif of the circle to travel through themes of birth, death, and rebirth, helping shift the audience into the new mode of existence. The artists use the circle often in their works to evoke the fundamentals of materials and the external connection between life and death. The artists are interested in how impressionist painters were inspired by the introduction of photography to create 'viewer-less images'. The installation allows images to arise from the canvas, creating painting outside of perspective. It is a direct approach to the artists’ theme of ‘drawing in the air’. In this third edition, 8 architectural video projectors are split into 630 sub-projectors using an apparatus of concave mirrors designed by artificial nature. Each mirror and its backing structure are computationally generated to create a group that collaborates to form the single image in the air. By measuring the path of each of the 16,000,000 pixel beams individually, light beams can be calibrated to merge in the haze to draw in the air. 40 channels of audio are then used to build a field of sound which solidifies the projected phenomena in the audience’s senses. Artists : Kimchi and Chips (Mimi Son, Elliot Woods) Thanks to Engineering : Chung Youngjae, Studio Sungshin Sound design : Pi Junghoon Production team : Lee Soyoung, Yang Yoona, Yoh Donghoo, James G Jackson, Yi Donghoon, In collaboration with Arts & Creative Technology Center, ACC www.kimchiandchips.com

The Light Barrier →

September 06, 2017 by Luke Finch

The Light Barrier series by studio Kimchi and Chips create volumetric drawings in the air using hundreds of calibrated video projections. These light projections merge in a field of fog to create graphic objects that animate through physical space as they do in time.

September 06, 2017 /Luke Finch
Installation
By James Owen Audio By Echolab http://jamesowen.co https://www.instagram.com/_james_owen_/ https://twitter.com/_james_owen_

Sentry →

September 04, 2017 by Luke Finch

Design, Direction & Motion by James Owen
Audio by Echolab

September 04, 2017 /Luke Finch
3D, Motion, Abstract
The front of Fosun Foundation cultural and arts centre consists of three layers of bronze tubes, visually similar to bamboo, moving vertically around the structure, altering the shape of the building. The design was reportedly inspired by traditional Chinese theatres.

The Moving Facade of Bund Finance Center,

September 01, 2017 by Luke Finch

Designed by British architectural firms, Foster + Partners and Heatherwick Studio, the 420,000 square meter development includes two 180-meter-high landmark towers, containing offices, a boutique hotel, and a wide variety of luxury retail spaces. At the heart of the scheme is the arts and cultural center with a flexible façade that can be changed to dramatically alter the look of the building.

 

The front of Fosun Foundation cultural and arts centre consists of three layers of bronze tubes, visually similar to bamboo, moving vertically around the structure, altering the shape of the building. The design was reportedly inspired by traditional Chinese theatres.

September 01, 2017 /Luke Finch
Installation, Architecture

HONG KONG PUZZLES →

August 31, 2017 by Luke Finch

Stunning photography by Justyna Zduńczyk

August 31, 2017 /Luke Finch
Photography
This spring in the Stockholm City Hall we presented the audiovisual performance "Cognition" developed by our studio in collaboration with the composer and pianist Nikola Melnikov, specially for the brand Asko. The installation of "Cognition" is an expression of striving for the perfect shape. Everything can be perfect–whether it is a geometric figure or a person. The experience of perfection exists where people open themselves in external icons. We thank Asko Appliances AB for their trust and support in the implementation of the project. Audiovisual installation "Cognition" Stockholm The City Hall Tower 2 March 2017 Crew Creative Directors - Mikhail Kabatov, Ivan Nefedkin General Producer - Aleksei Lozhkin Producer's Assistant - Anastasia Belyachkova Art Director - Alexander Abramov Technical Director - Evgeny Bespalko Concept Artist - Sergey Voronov Media Artists - Alexander Abramov, Yaroslav Berkut, Artemy Perevertin, Ivan Pronin, Vladimir Arisov Music - Nikola Melnikov Videocase Production  
Directed Video - Alexandra Zagorodnyaya  Director of Photography & Editor - Artem Ermakov With the technical support of the Big Screen Show company Special thanks Dime Rangelov and Asko Appliances AB www.asko.com Check out our Behance case https://www.behance.net/gallery/52736881/Cognition

Cognition →

August 30, 2017 by Luke Finch

This spring in the Stockholm City Hall we presented the audiovisual performance "Cognition" developed by our studio in collaboration with the composer and pianist Nikola Melnikov and Asko.

 

The installation of "Cognition" is an expression of striving for the perfect shape. Everything can be perfect–whether it is a geometric figure or a person. The experience of perfection exists where people open themselves in external icons. 

August 30, 2017 /Luke Finch
Installation, Generative Art

Kandinsky →

August 25, 2017 by Luke Finch

A 2.0 museum experience in honor of Wassily Kandinsky and other contemporary artists who find inspiration in the abstract art of Kandinsky.

August 25, 2017 /Luke Finch
Art, Website, Interactive
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Jap Mikel →

August 23, 2017 by Luke Finch

Jap Mikel is a freelance illustrator and designer based in the Philippines. He has illustrated for both local books and magazine editorials.

 

He calls his art style “geometric impressionism,” where shape and color are subtly arranged to create light and shadow, depth and movement. His works are inspired by Philippine history, folklore, and pop culture.

The initial process of imagining and building worlds, exploring its inhabitants and their battles, enables his visuals to tell tales on their own.

August 23, 2017 /Luke Finch
Illustration
12_hush_google_skywalk4.jpg

Google Deep City →

August 21, 2017 by Luke Finch

Communicate Google’s ability to transform human data into rich, personalized experiences through a series of powerful, one-of-a-kind interactions.

August 21, 2017 /Luke Finch
Installation, BigData, Generative Art
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

Back to the Future →

July 25, 2017 by Luke Finch

A personal project created by Felix Hernandez who shot this at the studio using scale car models and making effects on camera

July 25, 2017 /Luke Finch
Photography, Retouching
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Amr Elshamy →

April 07, 2017 by Luke Finch

Ever since this artwork randomly appeared in my Photoshop update, I've been intrigued by Amr's portfolio of captivating illustrations. 

April 07, 2017 /Luke Finch
Digital Art

Parallel Universes →

April 06, 2017 by Luke Finch

Photographic series by Aydın Büyüktaş

April 06, 2017 /Luke Finch
Photography

Abyss →

April 05, 2017 by Luke Finch

Installation for Odyssud in Blagnac (France) for a personal exhibition.
Only 25% of the deep seas have been explored. These unknown territories are a real playground for imagination. Sometimes terrifying, but always fascinating, these living beings remain mysteries for scientists. Once the lights are off, the fishes reveal a bit of their secrets, irradiating the room with bioluminescence. The installation is like a surreal encounter with the most inaccessible creatures on earth.

April 05, 2017 /Luke Finch

Obras →

April 04, 2017 by Luke Finch

Fabric based artwork by Serena Garcia Dalla Venezia

April 04, 2017 /Luke Finch
Handscrafted

Neglected Utopia →

April 03, 2017 by Luke Finch

Local photographer Laurent Kronental has created ‘Souvenir d’un Futur’ since 2011. A series of stunning photographs documenting these neglected communities and capturing what he calls ‘the poetry of ageing environments’. He also explores the idea of the aspirational ‘utopia’ design contrasted with the neglected state they are in today, by consciously conveying the impression of towns that have been left almost empty.

April 03, 2017 /Luke Finch
Photography
NACT 10th anniversary January 20-30, 2017 The National Art Center, Tokyo The National Art Center, Tokyo has celebrated its 10th Anniversary in January. As a commemoration, it presented the museum activities of the past ten years in the Special Exhibition Gallery room, which was superimposed with a large installation "Forest of Numbers" - the symbolization of the next 10 years to come. Used without any partition walls for the first time, the 2000 square meter White Cube exhibition room became a canvas of the installation, filled with "100 colors", inspiration and emotion, which became the largest installation of Emmanuelle’s work. The installation "Forest of Numbers" visualized the decade of the future from 2017 to 2026, created a sense of stillness across the large exhibition space. More than 60,000 pieces of suspended numeral figures from 0 to 9 were regularly aligned in three dimensional grids. A section was removed, created a path that cut through the installation, invited visitors to wonder inside the colorful forest filled with numbers. The installation was composed of 10 layers which is the representation of 10 years time. Each layer employed 4 digits to express the relevant year such as 2, 0, 1, and 7 for 2017, which were randomly positioned on the grids. As part of Emmanuelle’s "100 colors" installation series, the layers of time were colored in 100 shades of colors, created a colorful time travel through the forest. Inside the colorful forest, two girls and one cat were lost inside, added playfulness to the installation. In concert with the installation, the compilation of exhibition posters from the last ten years filled the wall on the right, and the opposite wall across the room simply expressed the next ten years with white numbers. Because photography was exceptionally allowed, the installation has spread through various social networks, increasing number of visitors. This installation was created with the cooperation of 300 volunteers, excited the attention of over 20,000 visitors in 10 days.

Forest of Numbers →

March 31, 2017 by Luke Finch

The National Art Center, Tokyo has celebrated its 10th Anniversary in January.

The installation "Forest of Numbers" visualized the decade of the future from 2017 to 2026, created a sense of stillness across the large exhibition space. More than 60,000 pieces of suspended numeral figures from 0 to 9 were regularly aligned in three dimensional grids. A section was removed, created a path that cut through the installation, invited visitors to wonder inside the colorful forest filled with numbers.

 

The installation was composed of 10 layers which is the representation of 10 years time. Each layer employed 4 digits to express the relevant year such as 2, 0, 1, and 7 for 2017, which were randomly positioned on the grids. As part of Emmanuelle’s "100 colors" installation series, the layers of time were colored in 100 shades of colors, created a colorful time travel through the forest.

March 31, 2017 /Luke Finch
Installation, Typography

Modular Chocolates →

March 30, 2017 by Luke Finch

"Blending 3D printing, design, and a collaboration with Bakedown Cakery, we’ve created Complements. These modular chocolates combine in form and flavour to make something special."

March 30, 2017 /Luke Finch
Innovation, Geometric, Handscrafted

Tempus Timepieces →

March 29, 2017 by Luke Finch

Each piece is primarily a kinetic artwork that doubles as a futuristic clock with out the usual construction methods to represent the time. Tempus uses state of the art digital LED’s that illuminate three different rings of segments in sequence to collectively represent a 12 hour time path. The central ring is the seconds units, once all 60 units illuminate then the first in the minutes ring illuminates. Once all 60 minutes segments illuminate the first hour segment will illuminate and the cycle continues.

March 29, 2017 /Luke Finch
invention, Innovation, time
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