Field of Visual Arts

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Modular Type by Vanessa Zúñiga Tinizaray →

August 19, 2024 by Luke Finch

A designer from Ecuador specialized in experimental type, pattern fonts and typography in motion.

August 19, 2024 /Luke Finch
Typography, Proceedural, Generative Art

The Great Eye for Architecture →

November 14, 2022 by Luke Finch

VLA has assembled a global team of creatives, thought provokers, designers, and doers. We continually challenge ourselves to reach beyond their imagination to create places that enhance the user experience.

November 14, 2022 /Luke Finch
Architecture

Wes Cockx →

November 10, 2022 by Luke Finch

Wes is a digital artist based in Brooklyn, New York, with 10 years of experience he mixes visual styles drawing inspiration from pop culture, street fashion, science & product design. He has created design & motion for a diverse range of clients in tech, advertising, editorial & fashion.

He strongly believes in exploring and experimenting with visual styles, techniques and software to push the limits of a project brief as well as his own creativity.

November 10, 2022 /Luke Finch
3D, Art Direction, Abstract, Geometric

150 Media Stream →

November 07, 2022 by Luke Finch

An ever-evolving digital sculpture evokes emotion to connect people with place.

Situated in the lobby of 150 North Riverside, Chicago’s exclusive new commercial tower, a stunning video canvas of more than 3,000 square feet serves as a dynamic digital sculpture for tenants and visitors alike. Dubbed 150 Media Stream, the permanent installation features commissioned works by both established and budding artists from across the globe.

November 07, 2022 /Luke Finch
Generative Art, Proceedural, Installation

The Entropy Gardens →

November 03, 2022 by Luke Finch

Created by Vienna based Depart (Leonhard Lass and Gregor Ladenhauf), ‘The Entropy Gardens’ is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception.

In the form of a sprawling journey it constructs a hermetic, virtual garden as a poetic ecosystem — a psychic landscape that is foremost a complex audiovisual experience. It admits the visitor into a place that is equally challenging and contemplative (and of course profoundly weird).

November 03, 2022 /Luke Finch
Proceedural, Generative Art, Installation, Digital Art

Anton Woll Söder →

October 31, 2022 by Luke Finch

Anton Woll Söder is a Designer & Director from Sweden, currently living and working in New York.

October 31, 2022 /Luke Finch
Motion, Proceedural, Generative Art

SHIRO EXTRACT →

October 27, 2022 by Luke Finch

NONOTAK audiovisual performance SHIRO extract.

October 27, 2022 /Luke Finch
Proceedural, Digital Installation, Generative Art

10 Principles of Good Design →

October 24, 2022 by Luke Finch

Vucko created an ode to the legendary product designer Dieter Rams and his timeless design principles. Showcasing iconic pieces and enduring advice, this was an experiment in restraint and respect. This piece truly captures his contribution to the world of design.

October 24, 2022 /Luke Finch
Motion, Animation, Art Direction

Builders Club →

October 20, 2022 by Luke Finch

Nike’s 50th anniversary celebrations. The campaign we were focusing on, titled SU22, was the ultimate opportunity to champion timeless stories of Nike's past to power the future 50. We connected the broader theme of progress, through storytelling the past, present and future of the lead innovations for the season, the Waffle and Peg 39 shoe. We looked back to these past artefacts of progress to document the shoe’s legacy from its first model to the latest.

October 20, 2022 /Luke Finch
Proceedural, Generative Art, Motion

Minsu Kim →

October 17, 2022 by Luke Finch

The beautiful work of Industrial Designer from Daegu, Korea
More stuff here

October 17, 2022 /Luke Finch
Industrial Design, Art Direction, Hardware

SONY. PS →

October 13, 2022 by Luke Finch

A beautiful homage and redesign of SONY’s iconic console by Designers PDF HAUS and Mingyu Kim

October 13, 2022 /Luke Finch
Industrial Design, Hardware

Valentin Pavageau →

October 10, 2022 by Luke Finch

Stunning Collage art / Illustration by Valentin Pavageau

October 10, 2022 /Luke Finch
Illustration, Art Direction, Art

Work of Yunjae →

October 06, 2022 by Luke Finch

Unique and distinctive forms to Yunjae’s industrial design work

October 06, 2022 /Luke Finch
Product Design, Hardware

Austin by Asterisk Map →

October 03, 2022 by Luke Finch

Austin based agency Asterisk and Brian Gossett illustrated a stylized rendering of the city of Austin in isometric perspective—a citywide map and a zoom in around the tech giant’s office. The maps were then printed on two cork boards for their employees to pin things to the map, a truly interactive experience. Each map stands at 4.5 feet by 5 feet. Like the Where’s Waldo books I enjoyed so much as a boy I wanted to incorporate fun Easter eggs into the map.

October 03, 2022 /Luke Finch
Illustration

VCRWORKS [Rhythmens] →

September 29, 2022 by Luke Finch

VCRWORKS continue to produce amazing illustrations and animation videos that always blow my mind.

September 29, 2022 /Luke Finch

Anna Zhilyaeva →

September 26, 2022 by Luke Finch

Anna Zhilyaeva (aka Anna Dream Brush) is a French immersive artist based in La Garde.

Early adopter of virtual reality, her strong involvement in the community has led her to perform worldwide, in mythic places like the Louvre museum in Paris.

September 26, 2022 /Luke Finch
Digital Art, VR, Art, Painting

Samuel Jerome Mason →

September 22, 2022 by Luke Finch

Samuel Jerome Mason is a visual artist and director based in Brooklyn, working across animation, live action, and mixed media. His work weaves narratives through tangible dreamworlds using both 3D and traditional filmmaking.

September 22, 2022 /Luke Finch
Art, Digital Art, 3D

Microsoft Fluent Emoji System by Tendril & Nando Costa →

September 19, 2022 by Luke Finch

It all began in the Fall of 2020 during a hackathon project when we began to revisit our system with the very important goal of introducing skin tone choices to reactions and emoji. From there, it quickly grew to explore a new aesthetic as well.

It was then that our cross-company v-team began the journey of revisiting the Microsoft emoji system. A system that had been divided for some time, with different aesthetics in Windows, Microsoft Teams and Skype. While the system had plenty of personality, it hadn't yet caught up to the latest developments of Fluent Design.

As group of designers from various teams, we partnered with the creative agency Tendril to explore and define this new system. Below is a snapshot of the system’s smileys showing off this refreshed aesthetic, which we wanted to be exemplary of one Fluent Design principles: “Unmistakably Microsoft”.

Nando’s work as also a a very impressive body of work

September 19, 2022 /Luke Finch
3D, Illustration, Systems

Work of STILLMAN →

September 15, 2022 by Luke Finch

Jacob Stillman (StillmanVisual) is a self-taught 3D artist based out of New York City. Originally from St. Louis, much of his inspiration comes from his experiences with the complexities of nature and the solitude it brought him as a child. This strong emotional connection with everyday life shines through in many of his works, with an acute attention to detail that tells a larger story of personal reflection and past remembrances through surreal natural phenomena."

September 15, 2022 /Luke Finch
Digital Art, 3D

@WeFAIL →

September 12, 2022 by Luke Finch

One of my all time favorite designers, artists (and tweeters) is Martin-H AKA WeFAIL. He’s being making some amazingly gruesome but very impactful and provacative art.

September 12, 2022 /Luke Finch
Art Direction, Art, Painting
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