Field of Visual Arts

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  • Unique & Original
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  • Virtual Reality
  • Website

GM Energy →

January 01, 2025 by Luke Finch

ManVsMachine created a visual world that elevates and materialises the ground-breaking capabilities of Ultium Home — an innovative new suite of products from GM Energy.

January 01, 2025 /Luke Finch
Unique, 3D, Animation

Clim →

December 30, 2024 by Luke Finch

The entire internal creative team, alongside some of our most beloved collaborators, joined forces with Clim to align the Studio’s identity with the impact, energy, and growth that define us.

December 30, 2024 /Luke Finch
3D, Animation, Motion

More of Everything

December 27, 2024 by Luke Finch

Leveraging the concept of 'More of everything' as our creative foundation, we developed a vibrant, multi-layered narrative that unfolds like a journey of discovery.

Each environment set was carefully chosen and designed to metaphorically represent different product features. Seamless transitions, dynamic motion, and high-caliber visuals allowed us to keep viewers engaged while showcasing Vizio's stunning picture performance, embodying its 'more for less' ethos.

December 27, 2024 /Luke Finch
3D, Animation

Spiderman: Homecoming

November 27, 2024 by Luke Finch

Perception worked with Marvel Studios and Director Jon Watts to design and animate the end title sequence for Spider-Man: Homecoming. The vision for this sequence was a handmade, tactile aesthetic that feels like it could be a collection of high-school art class projects. Perception’s talented team of artists developed a ton of fun and interesting concepts to tell the “friendly neighborhood Spider-man” story.

Using physical materials like clay, pencil, marker, pastel, and photo collages combined with 3D animation workflows in Cinema4D and After Effects lead to a truly unique pipeline and an incredibly fun process. Everything piece of art that was created was photographed or scanned into the computer in order to preserve (or enhance) that handmade quality. Our final stage was to print out EVERY FRAME of the animation and draw over them with marker for the “marker pops” that give this a final shot of energy. The end result was a high-energy animated title sequence set to the awesome music of The Ramones.

November 27, 2024 /Luke Finch
Animation, Hand-crafted

Simon Sjöö →

November 25, 2024 by Luke Finch

Glass captures the essence of transformation, changing shapes and colors.

November 25, 2024 /Luke Finch
3D, Animation

Deep Pixel Melancholy →

October 07, 2024 by Luke Finch
October 07, 2024 /Luke Finch
AI, Animation

Gerde Got It →

October 04, 2024 by Luke Finch

Inspiring AI animation work by Seattle based film maker James Gerde

October 04, 2024 /Luke Finch
AI, Animation, Innovation, Proceedural

Porsche - The Legend of Pedro Rodriguez →

September 11, 2024 by Luke Finch

Racing driver Pedro Rodríguez was one of a kind, a legend in Latin America, and an idol to Porsche fans all over the world. And not only because he was a crazy skilled driver: he made history driving the iconic Porsche 917k, which we can only assume was based on a discarded Batmobile design deemed too unrealistic.

Fifty years after his tragic demise while racing in Germany, Club Camping teamed up with The Community and Porsche to honor some of his feats.

September 11, 2024 /Luke Finch
Animation, Illustration

Apple's Leagues Cup →

September 09, 2024 by Luke Finch

A vivid celebration of Apple TV app, home of Leagues Cup and MLS Season Pass by Brand New School and Raul Urias

September 09, 2024 /Luke Finch
Animation, Illustration

HTWKR by HelloMonday →

September 04, 2024 by Luke Finch

A helpful microsite by HelloMonday to guide discussions about racism with children.

September 04, 2024 /Luke Finch
Education, Illustration, Animation, Website

10 Principles of Good Design →

October 24, 2022 by Luke Finch

Vucko created an ode to the legendary product designer Dieter Rams and his timeless design principles. Showcasing iconic pieces and enduring advice, this was an experiment in restraint and respect. This piece truly captures his contribution to the world of design.

October 24, 2022 /Luke Finch
Motion, Animation, Art Direction

On Type with Erik Spiekermann →

September 08, 2022 by Luke Finch

Legendary German designer Erik Spiekermann discusses the importance of typography and offers sage advice for anyone getting started.

Creativity, Explained is an animated series from Adobe that explores the fundamental principles of art and design. Part education, part inspiration, each segment is voiced by a luminary in the field and provides highly relevant advice for hobbyists and working creatives alike.

September 08, 2022 /Luke Finch
Typography, Animation, Illustration

Ideas in Progress by Not Real →

September 05, 2022 by Luke Finch

The aim was to create and guide the use of graphics for a show that hosts a wide spectrum of personalities with diverse areas of expertise. During the complete development, our focus was set on pushing the limits of the graphics and animations for visuals that would feel diverse and versatile, able to represent the processes and evolution of human ideas with a fresh and fun approach.

September 05, 2022 /Luke Finch
Animation, Typography, Ideas

ALIPAY by CATK →

August 18, 2022 by Luke Finch

Stunning work as usual by CATK - one of the best design studios out there.

August 18, 2022 /Luke Finch
Studio, Proceedural, 3D, Generative Art, Animation, Motion

Apple Music Japan 'Summer' + 'New Life' →

July 18, 2022 by Luke Finch

Scholar partnered with Apple Music Japan, we set out to tell two very different but equally magical stories.

The first, “Summer,” showcases the summer festival season’s bright days and vibrant nights in Japan. We follow our lead character as he slides, dives, and crowd surfs his way across the festival scene, sprinkled with authentic details taken from the sites, snacks, and regalia of the season. Both pieces serve as dynamic journeys through life, backed by music and sounds that keep things fun and energizing.

The second, “New Life,” centers around our protagonist and her metamorphosis from student life into her young adulthood as a budding professional. Fueled by her soundtrack, our hero and her world spring to life with vivid colors and fluid cel animation, setting her well on her way into a new stage of life and style.

July 18, 2022 /Luke Finch
Illustration, Animation, Art Direction

Machina Rebrand →

July 13, 2020 by Luke Finch

A brand identity for food visionary Alan Yau’s most ambitious project to date. Born out of a determined, futuristic mindset, Machina is a Chinese takeaway concept, delivering an experience that is as hardworking and innovative as the technology behind it.

To echo this ambitious project we came up with a brand concept that was part of a wider fictional narrative. Inspired by cinematic visions of the future, the logo and visual language have been designed to be used as dynamic animations in-store and across digital media.

Design by Bibliothèque

July 13, 2020 /Luke Finch
3D, Animation, Branding, Identity

BBC2 →

July 10, 2020 by Luke Finch

The BBC2 animated identities are undoubtedly one of the best things in design I’ve seen in years. It reminds me of when MTV used to have different artists contribute to designing the logo and is a system that can adapt to any audience. To the end, FutureDeluxe did a great job ay contributing a few of their own.

July 10, 2020 /Luke Finch
3D, Animation, Proceedural

Field x IBM →

July 10, 2020 by Luke Finch

A continuously evolving visual system, with a fundamental sense of structure and support. Designed for one of the biggest thematic campuses at Think 2019: Cloud and Infrastructure. Cloud technology allows modern businesses to constantly flex and adapt – respond to fluctuating markets, just-in-time supply chains, and customer needs.

July 10, 2020 /Luke Finch
3D, Proceedural, Animation
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Normann Copenhagen →

June 26, 2020 by Luke Finch

Frame was engaged by leading Danish design company, Normann Copenhagen, to create a series of short films to commemorate its 20 year anniversary. With the opportunity of featuring many of Normann Copenhagen's most iconic products, we went about creating a playful abstract aesthetic that resembles elements of museum exhibition poster artwork.

”We ultimately worked with three of Normann Copenhagen's iconic products. Firstly, the Circus pouf, a versatile furniture piece with an exclusive Scandinavian design. The Amp lamp, with its simple oval shape and finally, the Form chair - modern and minimalistic, embodying simple and contemporary design.”

June 26, 2020 /Luke Finch
3D, Animation, Art Direction

Oscar Pettersson →

June 12, 2020 by Luke Finch

Multi-disciplinary 3D motion director who also teaches Masterclasses!
More work here

June 12, 2020 /Luke Finch
3D, Animation
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